Poptropica 24 Carrot Cat

Nov 27, 2010  How to get the kitten in POPTROPICA! How to get the kitten in POPTROPICA! Skip navigation. How To Get The Cat In 24 Carrot! Unsubscribe from Meow4me1? Walkthrough - 24 Carrot Island Walkthrough for Poptropica PC: This is the full solution, including spoilers. If you want to play the game, there are hints online at the Poptropica site.Talk to the crying mayor, and he will tell you that the town is deteriorating because all of their carrots have disappeared.Visit Charlies Carrot Surplus where the clerk tells you her cat is missing, and may be. Whiskers is a cat on 24 Carrot Island belonging to Charlie. She plays a minor but important role within the island's story, in which Charlie requests you return her, as she was lost at the moment. You are then able to return Whiskers after you rescue her from the house at Funny Bunny Carrot.

  1. Poptropica How To Get Cat
  2. Poptropica 24 Carrot Island Cat

Cheats for 24 Carrot Island

How to Beat 24 Carrot Island

In 24 Carrot Island, you must help a ravaged town solve the mystery of its disappearing carrots. During the course of this quest, you will encounter the evil villain Dr. Hare and try to put a stop to his diabolical plans to steal all of the carrots on the island. Read this complete guide will all of the cheats for Poptropica 24 Carrot Island to learn how to solve it.

The mayor of 24 Carrot Island is desperate for your help.

Once you arrive by balloon on the island, jump down and go left towards the Carrot Farm. Walk past the farmer and jump up onto the roof of the house and then go down the chimney. Go a few steps to the right and you’ll get an empty bowl that’s on the floor near the couch. Now go back up the chimney and outside the house. Return to Main Street, where you arrived by balloon. Walk a few paces to the right and then go inside the restaurant, called the Carrot King Diner. Talk to the waitress right by the door and ask her to fill your bowl with milk. Now that you have a bowl full of milk, return to the Carrot Farm and then go back into the house through the chimney once again.

Walk a few steps to the right. You will automatically place the bowl of milk on the floor where you picked it up. Head all the way to the right and then go up to the second floor. Walk to the left until you reach the tub at the far end. Turn the water handle on the tub to start filling it. A cat that was hiding inside the tub will jump out to avoid getting wet. The cat will move along slowly if you follow him. Keep going until you and the cat go all the way downstairs. The cat will be very happy to see the bowl of milk and will drink it. The cat becomes your friend and will follow you. Go back outside the house and head right to the main entry area.

Now go right past the diner and the theater and go into Charlie’s Carrot Surplus Co. Once you are inside the store, you’ll see someone standing by the counter. Speak with her to let her know you found her missing cat. She’ll offer you a crowbar as a reward.

Go outside of Charlie’s Carrot Surplus Co. and then go right. Follow the sign to the Factory. Go a few more paces to the right once you arrive in the next area. Leap up onto the roof to find the vent blueprint. You’ll be able to use the blueprint a little later on while you’re trying to get through the dark hallways inside the factory. Go down the other side of the factory and you’ll find a passage with a grate on it. Since you have the crowbar, just click on the lid of the pipe and you will pry it open. Then you will head inside.

Poptropica How To Get Cat

Go left through the pipe and you’ll find a carrot transporter. You won’t really need this either, but it’s cool to have. Head up the left side of the pipe and then run right back over the valves as they close. The basic technique to getting past this part is to be pretty patient and stand at the edge. Start running just as they’re closing and do one at a time. Some of them are tricky because they open and shut pretty fast.

There’s a nasty giant rat waiting for you in the next area. He’s very easy to avoid if you jump up into the little section of pipe that goes above. You can go down the other side and keep going left. Jump up through the top and you’ll be inside a dark room inside the factory.

Run over to the left and stand in front of the Master Engine panel. There are three levers on the machine and they are all in the up position. Adjust the lever on the left side so that it is halfway between down and up. You will see that the green light over the lever will illuminate. Move the middle lever all the way down and the right lever to the same position in between up and down as you did with the lever on the left. Once you have all three levers in the correct positions, the main lights in the room turn on and the engine begins to move.

Jump up onto the boxes over on the right side of the room. Next get up to the left onto the platform and then on top of the barrels. Jump onto the mechanical arm when it passes by. When you arrive at the platform on the right, leap off and go into the open vent.

The vent is a little bit like a maze where you can only see a little bit in front of you as you go. If you get lost inside the vent, you can use the blueprint you found on the roof of the factory. Head down and to the left and keep going until you see part of the passageway that is covered in ice. Head up into the ice-covered passage and then go back down the other side. You’ll quickly come to where there is a pair of wire cutters on the ground. Pick them up and then keep moving to the right until you find a grate in the passageway. Click on the grate to go through to the next room.

When you enter the room, you’ll see a security system sign and it’s enabled. Drop down onto the floor of this room. A security robot will fly in and zap you. After you’ve been zapped, you’ll be transported to a new room. You’ll see a panel above and to the right marked as the security system. Click on the panel and then use the wire cutters to cut all three wires and shut down the security system. Now go to the right and jump up to the top where there is a grate you can exit to go back into the Vent.

Jump up and go inside the vent. Then head up and to the right. You should quickly come to a new vent grate. Go inside and you’ll be in another room of the factory where the carrots are put in crates. The first obstacle you’ll face in here are chutes with crates of carrots that drop through. To get through this, go past one chute at a time. The crates come in groups of different numbers. It’s easy to figure out the patterns if you’re patient and make it all the way through. When you get past the chutes, go to the right and drop to the floor. then head over to the left of the room.

Soon you’ll find a girl wearing a set of metal rabbit ears and strange swirly glasses. Click on her and say, “Hey, What’s that behind you?” Then the screen will change and you’ll see a close-up of the top of her rabbit ears hat. There’s a little power button in the middle. Press that to turn the ears off and the girl will no longer be under their hypnotic power. She will get a printout from the giant machine that gives you the system password for the computer which is: fuzzybunny. Next go to the left and return to the grate that you entered the room from. Click on it to go back into the vents.

OK now you want to head back to the same place you were in before where the security robot zapped you so use your vent blueprint if you need to and get back to that same entrance and go inside.

Poptropica

The robot will not zap you this time because the security system has been disabled. Head for the door in the bottom right corner. There’s a sign there that says only Authorized Bunny Drones can enter. You’re not an authorized bunny drone so you’ll fall through a trap door that appears when you try to pass through the door. Don’t worry because the next step is to become one. After going through the trap door in the floor, you’ll land in another room in the factory. Jump down to the left and you will land on a conveyer belt. Head to the right and be careful to avoid the giant presses that come crashing down or you will get squashed. You also need to avoid the hot carrot juice that comes out. After you avoid these obstacles, leap up onto the platform and you’ll spot a mechanical bunny ears hat just like the girl in the other room was wearing. Pick it up to put it in your backpack. Go ahead and put them on now and then go through the Exit.

You’ll arrive back in the room that had the security robot and the trap door. Go back to the large security door. Now that you’re wearing the ears, you’ll be able to pass through.

Poptropica 24 Carrot Island Cat

When you enter the next room, you’ll see a guy in a pink bunny suit. It’s Dr. Hare. He thinks you’re one of his drones and tells you to start the launch sequence for his big spaceship. Jump up the spaceship. You’ll see a big platform on the right. It has a computer and there is a technician standing next to it. He’s wearing the drone ears. Talk to him and choose the option, “Look a giant bunny!” You’ll zoom in on his ears. Turn them off by clicking on the power button on the ears. You then want to click on the computer. You’ll get a prompt for the password. Enter “fuzzybunny”. Next, the computer will prompt you for a command. The correct command is “launch rabbot”. Make sure you spell it just like that. It’s rabbot and not rabbit. The Rabbot is the giant spaceship robot that Dr. Hare has built.

The robot spaceship will launch and then you will be able to control it with the joystick on the computer. Now you want to try and crash the spaceship by moving it into the path of the oncoming asteroids. Crash it into four asteroids to destroy the spaceship and send Dr. Hare into the depths of space. You just stopped Dr. Hare’s evil plot. Great job!

You’ll be back in the main area standing in front of the gas station, but now 24 Carrot Island is bright and colorful again. Walk to the left where you’ll find the Mayor of 24 Carrot Island. He will thank you and give you a medallion for saving the town. Congratulations!

  1. SOLUTION # 1
  2. Talk to the crying mayor, and he will tell you that the town is deteriorating because all of their carrots have disappeared.
  3. Visit Charlie's Carrot Surplus where the clerk tells you her cat is missing, and may be by the farmhouse.
  4. Head left to Carrot Farm.
  5. Go to the old house and enter it by the chimney.
  6. Go right and take the bowl that you find next to the couch.
  7. Go back to town and visit the Carrot King Diner. Take the bowl to the waitress and ask her to fill it up with milk.
  8. Go back to the farmhouse and put the bowl down where you found it.
  9. Go to the right and climb the electric wire to get upstairs. Go left until you reach the bathroom. Turn on the shower by twisting the handles. The cat will jump out.
  10. Click on the cat until it goes downstairs to drink the milk. It will now follow you.
  11. Go back to town and give the clerk her cat. She will give you a crowbar (you will need this later on).
  12. Go to the Carrot Factory.




  13. At the factory:
  14. Get the blueprints from the boarded window.
  15. Climb down near the icky water to the right of the building and use the crowbar to get inside.
  16. Walk to the left until you find the Carrot Transporter.




  17. Entering the factory:
  18. Climb up and go right. The last two moving floor sections may take a while to get past. (Try to stop between them.)
  19. Continue climbing up. Dodge the rat, and go up to the main factory room.
  20. To turn on the power, move the middle switch all the way down and the other two switches to the middle. Once it is turned on, jump up and hop on the moving claw near the top. This will take you right to the vent system.
  21. First, head for the PROCESSING ROOM (on the lower left). Use the blueprints you found earlier to find your way around the vent system.
  22. On your way to the PROCESSING ROOM, you will pick up a pair of wire cutters.
  23. If you enter the room, the robot guard will transport you out of there, to :
  24. The FREEZER room . In the FREEZER, you will find a security box. Cut the wires and leave.




  25. The password:
  26. Go to the PRINTER ROOM. You can disable the rabbot ears controlling the worker there (who is being mind-controlled). You do this by pressing the ears' blue control button (C) when her back is turned. She will show you a piece of paper that prints out. (It reads, 'System Password: fuzzybunny'.)




  27. Rabbot ears:
  28. Go to the PROCESSING ROOM. With the security system disabled, the flying rabbot guard will not appear.
  29. Release the workers from their mind control. You will see that the evil Dr. Hare's plant is stealing all the island's carrots to process into Rocket Fuel chemicals. Go to the big metal doors on the right that says EXIT. Because you don't have rabbot control ears, it drops you through the trap door instead. It will take you to a room with giant smashing machines.
  30. Make your way down the belt without getting squirted or smashed flat. At the far side, you will find a pair of rabbot ears. Climb out.




  31. How to defeat Dr. Hare:
  32. Make sure you are wearing your rabbot ears when you go to EXIT door.
  33. The door will open and Dr. Hare will be waiting for you. He assumes you are under his control and orders you to launch the GIANT SPACE RABBOT.
  34. Climb up Dr. Hare's rabbot and go to the right side by the computer. Deactivate the person's rabbot ears so he will let you use the computer. Type in the password from before (fuzzybunny) and the task (launch rabbot).
  35. A little screen will pop up, kind of like a video game. Use the joystick to steer the GIANT SPACE RABBOT into the meteors to crash it.
  36. When you defeat Dr. Hare and his rabbot, follow the released slave up the rope to the left, and go back to Main Street. All of the citizens are grateful.
  37. Talk to the mayor and he'll give you the 24 Carrot Island medallion.




  38. Before you leave, check the farmhouse. The carrots are no longer being stolen.
  39. --------
  40. SOLUTION # 2
  41. Go down from the ruined '24 Carrot Island' sign. Ask the Mayor what happened.
  42. Go left. Jump up on the porch rail, climb onto the roof, and go down the chimney. (Talking to the farmer is completely optional.)
  43. Pick up the Empty Bowl on the floor and leave. (There is a cat on the second floor- it runs away from you if you get too close.)
  44. Go right. Enter the Carrot King diner (which is the first building you see) and talk to the waitress. She will fill the bowl with milk.
  45. Head back for the farmhouse. Set the Bowl of Milk down (downstairs - you can't bring it farther). Climb up to the second floor, and spin the shower faucet. The cat will jump out. The cat runs away from you, so chase it down to the bottom floor. (you can do this just by clicking on the cat two or three times)
  46. It will run towards the Bowl of Milk, drink out of it, and follow you.
  47. Leave the farmhouse and go right. Enter Charlie's Carrot Surplus, which is the third building you see. Talk to the woman. Return her cat and in exchange she gives you a crowbar.
  48. Keep going right and you will get to the abandoned factory. Jump on stuff to get to the roof. While you are jumping you will come by a blue roll of paper sticking out of the wooden planks. Take it. It is the blueprint to the factory vent system and will help you navigate inside.
  49. You will come to something that looks like a sewage outlet on the other side of the building, use the crowbar to open it.
  50. Go inside and you will get a carrot transporter. Cross the opening pipes and elude the rat. Once you have passed by the rat, you are on the factory floor.
  51. Turn on the three switches : the center one goes all the way down, and the outside ones halfway down. This will turn on the lights and start the motion of the overhead crane.
  52. Ride the crane to the entrance to the vents.
  53. Go left as far as possible, riding the airflow from the fans. You will reach the Printing Room. There is a boy there under the influence of some robot rabbit (rabbot) ears. Trick him into turning around and press the blue C between the ears to free him. Get a printout of the computer password from the terminal there.
  54. Go through the vents to reach the processing room. It is all the way up and left, then down. On the way there you will find some pliers. If you enter the Processing Room, you will be intercepted by a flying robot and transported to the Freezer Room. (If you are concerned, you can go there yourself, but it is a long trip to the bottom right in the vent system.)
  55. In the freezer room, click on the little metal box on the wall. It has the wires for the security system. Use the pliers to cut them all.
  56. Go back to the processing room and talk to all of the people with bunny ears on. Release them from their ears and go right, to the door with the camera outside.
  57. Since you are not a drone, the trap door will drop you into the Mixing Room. Get past all of the belt machines, and climb up to the upper part of the room. You will find rabbot bunny ears. Go up the exit.
  58. You will be in the processing room again, this time put on your rabbot ears and go in the door by the camera.
  59. Once inside, talk to the evil Dr. Hare (who is wearing a pink bunny spacesuit). He will tell you to start the launch sequence. Climb up the giant bunny and go to the platform on the right. Free the guy in the eight shirt and click on the computer. Enter the password (fuzzybunny) and the command 'launch rabbot'.
  60. Crash the rabbot into the asteroids four times to destroy it. Climb up the long rope left of the platform and go up. You will find yourself on Main Street, where everyone will be fixing things.
  61. Talk to the mayor and he will give you your Island Medallion. Hooray! You have just completed 24 Carrot Island!




  62. ---------

  63. SOLUTION # 3
  64. Go to the CARROT FARM (far right on main street). Jump up to the top of the blue terraced house. Enter the chimney. Get the empty bowl. Then exit .
  65. Go to CARROT KING DINER. Ask the lady to fill your bowl with milk.
  66. Go back to carrot farm and go down the chimney again. Go up by climbing the broken bulb and wire at your right. Go to the bathroom and turn on any tap of the shower. You will see a cat jump out of the tub. Click on the cat to get it to go downstairs and drink the bowl of milk. It will then follow you. Exit via the chimney.
  67. Then go right and go into CHARLIES CARROT SURPLUS CO. go to the lady that works there and tell her 'I FOUND YOUR CAT '. She will give you a crowbar.
  68. Go right and go to the FACTORY. There is a wall to climb to get to the other side. Jump up til you get the roof and you will see a blue paper sticking out under 'EST. 1830'. Get it. Go right to the edge of the green waters. You will see a wide green pipe. Click on it and use your crowbar to open it. Enter.
  69. Go left and get the Carrot Transporters, then right to jump the flipping platforms. After you have crossed the four platforms, you elude the giant rat and enter the factory floor.
  70. Go left till you see a machine with 'MASTER ENGINE' on it. To activate the power in the room, move the three switches. Pull the middle switch all the way down, and the right and left side switches halfway down.
  71. Go right and climb up . Jump up to the moving red claw, and onto the next platform. Enter the square opening to the Vent System.
  72. Go to the right and to the printer room. To pass the falling crates, jump between sets of crates (two crates fall at a time on the first tube, four at a time on the second, and six on the third tube). Find the drone (kidnapped kid) and fool him into looking away. Release the rabbot ears by pressing the blue C switch on top. The computer will give you the SYSTEM PASSWORD.
  73. Go to the PROCESSING ROOM (far left and down). There are some wire cutters right outside. Once in the room, a flying robot will catch you and you will find yourself in the Freezer Room. (bottom right in the vent system)
  74. Open the 'SECURITY SYSTEM' and cut all 3 wires.
  75. Go back to the processing room and free the 2 robot drones as you did the first one.
  76. Go to the room on the right and you will fall into a trap. Avoid the hazards and climb up the far right to get the rabbot ears. Put them on.
  77. Enter the room, successfully this time. You will see DR. HARE (the villain who is turning all the carrots into rocket fuel for his Giant Space Rabbot, from which he will control the world.
  78. Climb up the giant bunny machine and get to the computer. Free the bunny drone first, and then click on the computer and enter the password (fuzzybunny) and the command 'launch rabbot'. The giant rabbot takes off into space.
  79. Use the joystick to crash him into the meteoroids and destroy the Rabbot. DR .HARE is defeated!
  80. Climb the rope out of factory. Meet the mayor and get your ISLAND MEDALLION.